Public Sphere in Dystopia: a Game-based Youth Participatory Action Research
The CAA Annual Conference is the largest convening of art historians, artists, designers, curators, and visual art professionals. Each year we offer sessions submitted by our members, committees, and affiliated societies offering a wide range of content.
This year's program boasts over 300 sessions, workshops, and events with content representing the breadth of our constituent fields of scholarship, approaches to pedagogy, and social justice issues. As an organization, CAA emphasizes diversity, equity, inclusion, and accessibility. Highlighting these sessions and incorporating this work is of paramount importance to our mission.
Session
A Dystopian Game for Change: Co-Design Partnerships in English, STEM, and Arts
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Publications
2025 Zhou, K. H., Pullen, C., & Slotta, J. D. (2025) Public Sphere in Dystopia: a Game-based Youth Participatory Action Research, College of Art Association, 113th Annual Conference, New York City
2024 Zhou, K. H., Pullen, C., Holmes, J., & Slotta, J. D. (2023). FoA Game for Change: A Role for Open AI Conversational Agents. Presentation at 19th European Conference on Technology Enhanced Learning, EC-TEL 2024, Krems, Austria, September 16–20.
2024 Zhou, K. H., Fong, C., Pullen, C., & Slotta, J. D. (2024) From Youth Participatory Art to Vision and Action: A Framework for Game-based Research-Creation, short paper at the 18th International Conference of the Learning Sciences-ICLS 2024, International Society of the Learning Sciences.
2024 Zhou, K. H., Pullen, C., & Slotta, J. D. (2024) Digging the Abandoned Feelings Out of the Wasteland: Raising Trouble Makers through A Dystopian Critical Action Game, a poster at the 18th International Conference of the Learning Sciences-ISLS 2024, International Society of the Learning Sciences.
2024 Zhou, K. H., Pullen, C., & Slotta, J. D. (2024) A Critical Action Game: Fall of Artica Investigating new forms of collective inquiry for critical action, Roundtable Session titled “Engaging Our Students & Ourselves: Teaching in New Dimensions and Contexts,” Division C - Learning and Instruction/Division C - Section 1b: Humanities, Social Sciences, Fine Arts at the 2024 Annual Meeting of the American Educational Research Association (AERA).
2023 Zhou, K. H., Pullen, C., Holmes, J., & Slotta, J. D. (2023). Supporting Collective Inquiry in a Critical Action Game: A Role for Open AI Conversational Agents. In Proceedings of the 16th International Conference on Computer-Supported Collaborative Learning-CSCL 2023, pp. 428-431. International Society of the Learning Sciences.
2023 Zhou, K. H., & Slotta, J. D. (2023). A Dystopian Game for Change: Building Asynchronous Learning Network Through Co-Design Partnerships Across Disciplines. In Proceedings of the 17th International Conference of the Learning Sciences-ICLS 2023, pp. 2169-2170. International Society of the Learning Sciences.
2023 Zhou, K.H., Slotta, J. D. (2023) A Dystopian Game for Change: Co-Design Partnerships In English, STEM, and Arts. Presented at a Poster Session titled “SIG-LS Poster Session 1: Games, Embodiment, Design, and Computational Thinking” at the 2023 Annual Meeting of the American Educational Research Association (AERA). 10.3102/IP.23.2017258
2022 Zhou, K.H. (2022). FALL OF ARTICA: A DYSTOPIAN GAME FOR CHANGE(Master Thesis, University of Toronto).
2021 Raman, P., Carvalho, R., Ghasempour, E., Zhou, K.H, Slotta, J. (2021). Supporting Students’ Critical Action within a Cultural Context: A Role for Arts-based Pedagogy in a Community of Learners. Proceedings of the 16th International Conference of the Learning Sciences-ICLS 2022. International Society of the Learning Sciences.
Awards
Outstanding Tech Innovation Award, Internation Society of Learning Sciences
2023
Ontario Graduate Scholarship (Doctoral Level)
Ontario Graduate Scholarship (Doctoral Level)
2023
University of Toronto NEST Program Fellowship
OCAD University Florence Program Fellowship
2022
2019
2017
OCAD University Career Launcher Prize Winner (Drawing & Painting)
2016